var
Level: integer;
begin
UpdateWorld;
Level := Self.Level;
while not Terminated do
begin
UpdateWorld;
if Level <> Self.Level then
begin
Level := Self.Level;
ScreenShot('c:\level' + IntToStr(Level) + '.jpg');
end;
Sleep(1000);
end;
end;
Legenda: As fotos serão salvas em C:
Download
Level: integer;
begin
UpdateWorld;
Level := Self.Level;
while not Terminated do
begin
UpdateWorld;
if Level <> Self.Level then
begin
Level := Self.Level;
ScreenShot('c:\level' + IntToStr(Level) + '.jpg');
end;
Sleep(1000);
end;
end;
Legenda: As fotos serão salvas em C:
Download